1.
Intro
2.
c艹
2.1.
view
2.2.
pmr
2.3.
static replex expr
3.
Kernel mm
3.1.
cgroup
3.2.
RCU
3.3.
Disaggregation
4.
Kernel Obervability
4.1.
Record and Replay
4.2.
Instrument
4.3.
eBPF
4.4.
Perf
4.5.
Memory Tagging
5.
LLM4Sys4LLM
5.1.
Kernel Fuzzing
5.2.
LLM with z3
6.
RTL
6.1.
Delay buffer
6.2.
Fabric manager
7.
LLVM and MLIR
7.1.
Custom Pass
7.2.
Remotable Pointer
7.3.
MLIR
8.
PCIe CXL
8.1.
NoC
8.2.
PCIe
8.3.
Simulator Design
9.
Rust
9.1.
IORing Windows
9.2.
Asahi Virt
9.3.
LibCapstone
10.
WASM
10.1.
AoT and JIT
10.2.
Linear Memory
11.
Quantitative Approach: A Yiwei's perspective
11.1.
Why not RVV?
11.2.
Why not TPU?
11.3.
What's ROB?
12.
M3 chip explainer
12.1.
GPU
12.1.1.
Register File
12.2.
CPU
12.2.1.
CPU
12.3.
Neural Engine
12.3.1.
AMX
Light
Rust
Coal
Navy
Ayu
SlugWiki
Lazy Evaluation in C艹