1. 1. Intro
  2. 2. c艹
    1. 2.1. view
    2. 2.2. pmr
    3. 2.3. static replex expr
  3. 3. Kernel mm
    1. 3.1. cgroup
    2. 3.2. RCU
    3. 3.3. Disaggregation
  4. 4. Kernel Obervability
    1. 4.1. Record and Replay
    2. 4.2. Instrument
    3. 4.3. eBPF
    4. 4.4. Perf
    5. 4.5. Memory Tagging
  5. 5. LLM4Sys4LLM
    1. 5.1. Kernel Fuzzing
    2. 5.2. LLM with z3
  6. 6. RTL
    1. 6.1. Delay buffer
    2. 6.2. Fabric manager
  7. 7. LLVM and MLIR
    1. 7.1. Custom Pass
    2. 7.2. Remotable Pointer
    3. 7.3. MLIR
  8. 8. PCIe CXL
    1. 8.1. NoC
    2. 8.2. PCIe
    3. 8.3. Simulator Design
  9. 9. Rust
    1. 9.1. IORing Windows
    2. 9.2. Asahi Virt
    3. 9.3. LibCapstone
  10. 10. WASM
    1. 10.1. AoT and JIT
    2. 10.2. Linear Memory
  11. 11. Quantitative Approach: A Yiwei's perspective
    1. 11.1. Why not RVV?
    2. 11.2. Why not TPU?
    3. 11.3. What's ROB?
  12. 12. M3 chip explainer
    1. 12.1. GPU
      1. 12.1.1. Register File
    2. 12.2. CPU
      1. 12.2.1. CPU
    3. 12.3. Neural Engine
      1. 12.3.1. AMX

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